Chernobylite Wiki
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Here is an overview of all the workbenches available to make and use in Chernobylite.

Workshop[]

The Workshop is required to build items in your base

Crafting Tools[]

Stove[]

 A makeshift stove fashioned out of flammable materials and dry herbs.

The stove is used to craft Healing Salve, Anti-radiation Ointment, and Calming Salts.

To build the stove you'll need 1 Mushrooms, 2 Flammable Parts, and 1 Herbs.

It has no effect on the stats of your base.

Laboratory[]

 Not top tier bur a very useful laboratory equipped with all the necessary tools- distiller, burner and reagents. Make sure everything is always well sterilized.

The Laboratory is used to craft First-aid Kit, Anti-radiation Medicine, Alcohol, and Enriched Adrenaline.

To build the laboratory you'll need 2 Mushrooms, 2 Herbs, and 2 Chemicals.

It reduces your bases Comfort by -60.

Roller Bending Machine[]

  The roller allows the processing and adaptation of soft materials such as rubber and gaskets.

The roller bending machine produces Gas Mask and Gas Mask Filter.

To build the roller bending machine you'll need 2 Mushrooms, 2 Mechanical Parts, and 2 Chemicals.

It reduces your bases Comfort by -60 and Power excess by -40.


Microprocessor Recycler[]

   It's risky to call recycling in the Exclusion Zone a perfectly "environment-friendly" operation, but still, it's good for retrieving and reusing various materials.

The microprocessor recycler allows you to scrap any item into resources.

To build the microprocessor recycler you'll need 4 Mushrooms, 8 Electronical Parts, and 4 Flammable Parts.

It reduces your bases Comfort, Power excess, and Air Quality by -80 each.

Industrial Grinder[]

 Spinning blades and rotating abrasive elements allow you to quickly and efficiently process metal objects. even the smallest ones.

The industrial grinder is used to craft Lockpicks within the base.

To build the industrial grinder you'll need 4 Mechanical parts, 8 Electronical Parts & 4 Flammable parts.

The Industrial Grinder only has negative stats for your base, giving -80 Comfort, -40 Power excess & -40 Air quality

Chernobylite Synthesizer[]

 Advanced synthesis machine. Employing a long, arduous and sophisticated process, you can now produce and manipulate chernobylite on a basic level.

The chernobylite synthesizer allows you to produce Chernobylite and Anti-Chernobylite Burner.

To unlock this buildable you need to build the Chernobylite-Powered Tools first.

To build the chernobylite synthesizer you'll need 8 Mechanical Parts, 8 Electronical Parts, and 10 Chemicals.

It reduces your bases Comfort by -120, Power excess by -60, and Radiation security by -120.


Radiation Chamber[]

 This device allows you to use the power of radiation to dissolve the body instantly. If you ever find yourself in a hopeless situation, it will let you end your life quickly and painlessly.

The radiation chamber allows you to self-annihilate and keep your items regardless.

To unlock this buildable you need to build the Chernobylite-Powered Tools first.

To build the radiation chamber you'll need 4 Mushrooms, 4 Mechanical Parts, 4 Electronical Parts, and 8 Chemicals.

It reduces your bases Power excess and Radiation security by -60 each.



Weaponsmith[]

 Tables for creating weapons, cartridges, and upgrading weapons. If you plan on venturing on dangerous missions, you simply can't do without it.


Hydraulic Press[]

 Clunky hydraulic press built with spare parts. It allows you to easily and quickly manufacture various types of ammunition.

The hydraulic press is used to craft Revolver Ammo, Shotgun Slug, Rifle Ammo

To build the hydraulic press you'll need 2 Mechanical parts and 4 Electronical Parts.

It reduces your bases Comfort and Power excess by -60 each.


Electrical Lathe[]

 Simple lathe allows you to produce cylindrical objects such as barrels or sleeves, which are the basis for creating firearms.

The electrical lathe is used to build Revolver, Shotgun, and Assault rifle

To build the electrical lathe you'll need 2 Mechanical parts, 2 Electronical Parts, and 2 Chemicals.

It reduces your bases Comfort and Power excess by -60 each.


Revolver Calibration Tools[]

 A wide range of told that allow you to modernize and upgrade your trusted sidearm.


The revolver calibration tools produce all kinds of upgrades for the Revolver.

To build the revolver calibration tools you'll need 2 Mechanical parts, 2 Flammable Parts, and 2 Chemicals.

It reduces your bases Comfort by -60 and Power excess by -40.


Shotgun Calibration Tools[]

 A set of precise tools and files that allows you to modify and upgrade all parts of the shotgun.

The shotgun calibration tools produce all kinds of upgrades for the Shotgun.

To build the shotgun calibration tools you'll need 2 Mechanical parts, 4 Flammable Parts, and 4 Chemicals.

It reduces your bases Comfort by -60 and Power excess by -40.


Rifle Calibration Tool[]

 These tools let you upgrade and enhance your rifle to better suit you're preferences.


The rifle calibration tools produce all kinds of upgrades for the Assault rifle.

To build the rifle calibration tool you'll need 2 Mechanical parts, 4 Flammable Parts, 2 Herbs, and 4 Chemicals.

It reduces your bases Comfort by -80 and Power excess by -60.


Molecular Accelerator[]

 An amazing accelerator that allows the molecule to reach the speed at which it begins to change its subatomic qualities. Here you can craft the unique state-of-the-art weapon that will transform you into an ultimate hunter

The molecular Accelerator allows you to produce a Molecular Plasma Thrower and Molecular battery.

To unlock this buildable you need to build the Chernobylite-Powered Tools first.

To build the molecular accelerator you'll need 4 Mushrooms, 2 Electronical Parts, 12 Flammable Parts, and 8 Herbs.

It reduces your bases Comfort by -120, Power excess by -60. and Radiation security by -120.


Armorsmith[]

 Tables for crafting armor plates and complete armors. They will help you to improve your level of personal protection against enemy weapons.


Sheet Metal Tools[]

 Set of tools dedicated to blacksmithing-  you can now easily bend and shape small and large metal pieces.

The sheet metal tools allow you to produce Primitive Armor, Camouflage Armor, and Metal Plate.

To build the sheet metal tools you'll need 4 Mechanical Parts and 2 Flammable Parts.

It reduces your bases Comfort and Power excess by -60 each.


Industrial Furnace[]

 Industrial furnace creates very high temperatures that can be used for hardening metal and burning ceramics.

The industrial furnace allows you to produce Tactital Armor, Heavy Armor, and Ceramic Plates.

To build the industrial furnace you'll need 8 Flammable Parts and 8 Chemicals.

It reduces your bases Comfort by -80 and Power excess by -60.

Matter Negator[]

 It creates an area of matter negation that produces advanced force fields. You can also lock it in small batteries.

The matter negator allows you to produce Force Field Generator, Disruptor Field Generator, and Matter Negator Battery.

To unlock this buildable you need to build the Chernobylite-Powered Tools first.

To build the matter negator you'll need 8 Mechanical Parts, 8 Electronical Parts, and 10 Chemicals.

It reduces your bases Comfort by -120, Power excess by -60, and Radiation security by -120.


Containers[]

 Storage spaces where you can deposit your equipment. A must-have when you craft and collect a lot of stuff.

Noone of the buildable containers influence your base's stats.

Commode[]

The commode provides 12 storage slots.

 A small chest of drawers providing some extra space for unnecessary items.

To build the commode you'll need 2 Mechanical Parts.


Pantry[]

The pantry provides 18 storage slots.

 Classic storage shelf. Simple, crude, but have spaced for some items.

To build the pantry you'll need 2 Mechanical Parts and 2 Flammable Parts.


Wardrobe[]

The wardrobe provides 24 storage slots.

 A large, solid wardrobe with a lot of space inside.

To build the wardrobe you'll need 4 Mechanical Parts and 2 Chemicals.


Weapon Cabinet[]

  A large, armored gun cabinet with an electronic lock. Use it to safely store a lot of equipment.

The weapon cabinet provides 30 storage slots.

To build the weapon cabinet you'll need 4 Electronical Parts and 2 Flammable Parts.


Gardening[]

 Chernobyl soil influenced plants in an extraordinary way. They grow faster and exhibit some unusual properties.

Noone of the buildable gardens influence your base's stats.

Herb Garden[]

 A box with soil and seeds for the most popular Chernobyl herbs.

The herb garden provides a small amount of herbs in your inventory every day.

To build the herbal garden you'll need 6 Herbs and 2 Chemicals.


Mushroom Garden[]

 A box of soil and seeds of unusual Chernobyl mushrooms.

The mushroom garden provides a small amount of mushrooms in your inventory every day.

To build the mushroom garden you'll need 6 Mushrooms and 2 Chemicals.


Vegetable Garden[]

 Decontaminated soil with a fresh colony of bacteria and vegetable seedlings.

The vegetable garden provides a small amount of food in your inventory every day.

To build the vegetable garden you'll need 8 Mushrooms, 8 Herbs, and 4 Chemicals.

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